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MOVE_MONSTER

[[MOVE_MONSTER(monster_cell_coordinate,destination_cell_coordinate)]]

This action teleports the monster located at the cell with the coordinate monster_cell_coordinate to the specified destination cell with the coordinate destination_cell_coordinate.

Parameters: (monster_cell_coordinate, destination_cell_coordinate)

  • Example: {[[(H), ON_ENTER_ROOM]] The evil wizard smiles and then disappears in a whirl of sparks [[MOVE_MONSTER(G3,C4)]]}

In this example, as soon as you enter the room with marker H, the message "The evil wizard smiles and then disappears ..." appears, and the terror wizard is moved from cell G3 to cell C4.